Carrara

Spacewreck 8 - The Endurance released

Long time no posts! I have had this image hanging around for a while now, with nothing seriously wrong with it - so, a little tinkering and here it is! The image is inspired by the Flame Nebula and the possible (sad) fate of future explorers. The starship is named after Shackleton’s ship on which he sailed to the Antarctic - a ship that had been originally christened ‘Polaris’.
Spacewreck 8

Carrara 7 out: Daz claim speed improvement

Daz has released Carrara 7.0... They’re claiming dramatic speed improvements along with a host of new features including: Export capabilities via COLLADA Export, Multi-pass Rendering, as well as a new 3D Paint tool that enables textures to be selected, edited and painted directly onto an object. Additionally, the Assembly Room Vertex Modelling puts the Vertex Modelling capabilities that were previously only available in the Modelling room in the Assembly room too.

Spacewreck 7: The Pythagoras


spacewreck pythagoras
Long time between posts... I have been spending a lot of time learning to use Cinema 4D... However, I am completely bored with making park benches, lamp posts and Mac Computers!

I went back to Spacewrecks, and an image I have had in my head for a while. I’m pretty happy with the way this one turned out - colours are good, ship turned out well... Only the the little Search & Rescue ‘driod ship is unconvincing - tried all sorts too... The first version looked too much like StarBug, the second looked like a Christmas decoration....

As with the previous images, there is a little story for context: “The Turin Class Artificial Intelligence Pythagoras was one of 250 hyperdrive-equipped Advance Planetary Survey Vehicles (APSV) which swept planetary systems ahead of colony ships leaving Earth, guiding them to habitable planets.The Pythagoras APSV had just signalled its home colony fleet of the discovery of a favourable planet in the HD 37124 system (Constellation: Taurus) when it was struck by something small, enormously heavy and very fast moving. Turin Class AI’s are regarded as sentient, with similar rights to humans - and within their APSV are very well protected. In fact, short of vaporising the ship, they are likely to survive most calamities that may befall their host APSV. Here, in the early morning sun, we see the Search & Rescue ‘droid (semi sentient) the ‘Pas Partous’ as it locates the Pythagoras, which had crash-landed on the planet it had just discovered. Because of the distance that APSV’s search ahead of their home fleets, and as the home colony fleets move more slowly, it has taken 10 standard years for the fleet to reach the planet.”

Sky - Dosch HDRI; Terrain Shader - complex terrain shader made with various textures, many from FreeStuff @ Renderosity by AgentSmith The Pythagoras textures - by Magma @ Devientart;The Pythagoras greebles/nurnies by originalmoron from his site; The Pas Partous textures - mostly by Total Textures, colour-modified to match. The engine glow is from someone’s Babylon 5 model - if it’s yours, let me know - I’m happy to credit you. As ever image colour correction was done in Photoshop CS1.

Spacewreck 6: The Shuttle 'Britannia' released


Spacewreck 5 - mountain

OMG! Now it’s 3 images in a month! You can tell its Christmas vacation time! Also, this is my second post for an image created in Carrara; Bryce is definitely taking a back-seat!

As you can see, I’m well-and-truly back to Spacewrecks, and also I have been thinking about book covers - particularly the small size of the image, the amount of detail that is necessary and so on. I produced and rendered the image in Carrara, some mesh manipulation in Hexagon, and as ever image colour correction was done in Photoshop CS1. I’m really happy with the way this one turned out - colours are good, ship turned out well... I think the image looks very convincing.

Only disappointment is the amount of detail I put inside the shipwreck: only the engines are visible...

As with the previous images, there is a little story for context: “By the beginning of the 21st Century, it was already known that the majority of extrasolar planets were gas giants, like Jupiter and Saturn. It was also known that many of these gas giants were even larger than Jupiter and Saturn many times so. Our solar systems own gas giants have many moons because their enormous mass gives them a huge gravitational attraction, enabling them to easily capture passing objects. This holds true for the gas giants elsewhere in the galaxy too. Additionally, because of their size, and because some of them orbit closer to their star, some of these gas giants have moons that are really terrestrial planets like Mars and Earth.

The problem as discovered by early waves of settlers is gravity... When you have the enormous gravitational influence of a super-sized gas giant, plus the gravitational interaction of many other moons, it makes for a very unstable environment. All of the earth-like moons so far discovered have such unpredictable meteorology and violent tectonic activity that they have been classified as unsafe for settlement. The survey shuttle Britannia was lost surveying one such earth-like moon around the gas giant HD 62509 b, which orbits the star Beta Geminorum (Pollux). A sudden electrical storm caused a complete white out and knocked out the ships sensors, causing it to come down in a near-by mountain range.”

Rendered in Carrara, colour correction was done in Photoshop.

Spacewreck 5: Discovery at Lagrange point released

Spacewreck5-DiscoveryatLagrangepoint

Long time between posts... Real-life keeps getting in the way! Also, learning to use Carrara... This is my first post for an image created in Carrara; interesting ride, moving over from Bryce. I went back to Spacewrecks, and also I have been thinking about book covers - particularly the small size of the image, the amount of detail that is necessary and so on. I produced and rendered the image in Carrara, some model manipulations in Hexagon, and as ever image colour correction was done in Photoshop CS1.

I’m really happy with the way this one turned out - colours are good, ship turned out well... Only the little moon is unconvincing - tried all sorts too... Larger, smaller, closer, further away - but it didn’t help. However, I felt the image need a planet there to balance the picture. The background for the image is a skydome - a sphere mapped with an image (or in this case, images) - the Sky dome Starfield was created in Flaming Pears Glitterato, and the Sky dome Nebula image by Magma, available at Devientart. Spacewreck textures by Magma, also at Devientart.

As with the previous images, there is a little story for context: “During the second wave of mans colonisation of the stars, proof that life existed, or had existed elsewhere in the universe was finally incontrovertible. In a small planetary system 10 light years from the Doradus nebula, advance scout ships of the colony ship Endurance discovered a derelict, drifting at the systems Lagrange point Unfortunately, the evidence also indicated that the ship was also incredibly ancient; in fact, when this ship had sailed the stars, dinosaurs still ruled the earth.”

Purchased Carrara and Hexagon

Completely bloody fed-up with the terrible render times in Bryce 5.5 on the Mac, not to mention its rubbish Mac OS X integration, I have bought Carrara 5 and Hexagon...

Already, it’s immediately obvious that Carrara has a far superior rendering engine - does caustics, HDRI, everything! Just going to take some time to figure it out!