illustration

Recent Images - August 2013

Here are a few of the images I have been working on over the past month or so: Colony Station and Asteroid Base: Final Approach

Colony Station was inspired by re-reading Bryson’s “Short History of Everything” (as I do pretty regularly - my copy is falling to pieces…..) and the section discussing the development of our understanding of the forces that shaped Earth, particularly plate tectonics, got me thinking…. I began to wonder about the fate of a colony ship that sets off to a distant world, only to find that it’s surface is still being ravaged by tectonic and volcanic activity - as Bryson points out, our own world has typically been much more active than now. We have evolved during a relatively quiet period.

Colony Station - thumb

So, the image shows the way in which the colonists choose to survive; the redesign and rebuilding of their ship (I imagined a Helios-style ship) - hacked using the materials with which they were to build their new towns and villages. The habitat ring filled in and expanded, the solar panels which would have provided the power for their homes unfurled below the station…

The basis of the ship-cum-station is a mesh I built a long time ago (here: 2008,
my blog tells me) and I have just fleshed it out. It now has lots of little homages to other sci-fi space stations! Textures are a mixture of my own and a few by Marlin Studios.

The planet was built - as usual - with the aid of
Michael Welters ‘Atmosphere’ plug in. I used my own (16k px) textures with Atmosphere to produce the planets tortured, twisted surface. I found a great texture (I thought on DeviantArt, but I couldn’t find it again to link to) which I built out in Photoshop to the appropriate size. Then used one of my Spherical Ocean/Land Maps (see my Resources here for examples garryts.deviantart.com/gallery… to produce the land form shapes.

The station and planet were rendered together in C4D as I wanted the same sunlight that created the right planet view to also illuminate the colonist station. A little colour correction and 'bloom' added in Photoshop.

An old cover by the (late great) Peter Elson was the trigger for Asteroid Base: Final Approach.

Asteroid Base shuttle-small
The ship is an
old one of mine, modded slightly (well… I never actually finished it!) and re-textured. Textures are from Dosch, Total Textures and myself. The asteroid is by Axeman3d - I have modded the mesh slightly and re-textured. Yep, the inside of the asteroid base is NASA Hanger 1 !! Happy

I didn’t notice - and am perplexed by - the shadows of the rear Comms Tower on the hull; there isn’t a light source to generate those shadows! I’m wondering if it’s a side effect of opening the old ship model (a C4D 10 file) in C4D R13?

Rendered in one go in C4D, then processed to death in Photoshop...

Latest work: Helium 3 Transport

This image can truly be said to have had a gestation period of around 35 years… When I first came across Chris Foss’s cover for Asimov’s Early Years I became fascinated by the odd ship in the background. Then the Foss cover for Voyage of the Space Beagle reinforced this obsession with asymmetrical designs.

So recently I decided to have a go at creating a ship along these lines… My first mistake was brute forcing the design - not working it out ahead to time. I usually work this way (brute force), but this time around I found myself constantly fighting against the objective of creating an asymmetrical design. My brain’s normal desire for symmetry won out.

There are also some scifi visuals that you can’t win against; I experimented with tubular engines but it always looked like something from the Trek universe. Also, blocky engines on supporting struts in a symmetrical design makes any ship look like it’s from Starship Troopers - mine looked like an anorexic ‘Roger Young’ for ages. Anyway, I kept at it; the result isn’t remotely Chris Foss-like - from the front, in fact, it now looks like it could be from a Gerry Anderson production!

Helium 3 Transport-1024x768

Other elements of my design were driven by a preoccupation with Freighters and Transports… No idea why. So, I gave it slide-loading doors for freight and rear-access doors for people/robot crew/passengers. The ungainly sensor strut towards the front of the ship is straight out of Peter Elson’s style.

Textures are mostly mine, though there are a few by Philip K, AsileFX, and Total Texture SciFi pack. The main hull textures you can find in my
DeviantArt Resources collection.

The engine glow was created partly in C4D - using textures in the Luminosity channel - and in Photoshop

1930s Pulp Scifi Magazine Cover PSD Template

If you check out my gallery here or on DeviantArt regularly, you know that I have been having a little fun with some faux 1930’s-style pulp sci-fi magazine covers. Having done quite a few of these, I realized I had ended-up with quite a set of resources in Photoshop - ideal for a template.

So, I’ve done just that - pulled the resources together to create my Do-It-Yourself 1930’s Pulp Scifi Magazine Cover Creator. You can get it over in my DeviantArt Resources Gallery

merged

More Pulp Scifi Covers!

Having started developing my own pulp covers, I can’t stop! Here is the latest… Laugh

Nemean-web rocket feb2013-1024x768

More Gallery Updates & New Images - Oct 2012

Yes I know, it’s been a while! I have been fighting something of a creative block of late - I’m sure brought on by the realisation that (the dismal) summer is over and that is as good as the weather is going to get this year!

Anyway, I have a new image for you - an idea I have been kicking around for a while. It’s called ‘Preparing For Take Off’ - yes I know, very original - the background is an image I took on a flight from Paris to Ajaccio.

Preparing For Take Off

I have added this book cover design as a faux covers to the Spacecraft gallery - so please take a look. Happy

Do let me know - via Facebook - what you think!

New Images & Gallery Updates - Sept 2012

I have been working on a few new book cover designs over the last month or so - both featuring spacecraft that I designed some time ago.

The first features my freighter; I built this model just over a year ago, the design is inspired by various craft from Gerry Anderson series - including Thunderbird 2, the moon shuttle (and its mother craft) from UFO and the superb Eagle from Space 1999. The Sikorsky Sky Crane was also an influence. The distinctive blue-and-white striped pain job is a direct steal from Chris Foss’s excellent cover from ‘The Early Asimov, Vol 1’.

Asteroid Mining - Special Delivery-thumb

The second image features the flyer that previously made a guest appearance in my September 2011 free wallpaper ‘preparing For Take Off’. In this new image you can see it’s slightly bizarre design much more clearly... The design of the flyer comes from two main sources; firstly, the space pod from series 3 of the 1960’s TV show ‘Lost In Space’ and secondly this piece of concept art for Homeworld.

Low Orbit Thumb

I have added both of these book cover designs as faux covers to the Spacecraft gallery - so please take a look. Happy

Do let me know - via Facebook - what you think!

Gallery Update & More Resources @ DeviantArt

I have added some additional book cover designs to each of the galleries - so please take a look. Happy

I have also added some additional resources (textures) to my DeviantArt Gallery

Do let me know - via Facebook - what you think!

Latest works: Freighter - April 2013

Having see ‘Moon’ finally, as well as reading quite a few articles on asteroid mining, the concept of the ‘space freighter’ has been playing on my mind and this image is the result!

So here we go - totally produced in Cinema 4D; the Earth was created using Michael Welters ‘Atmosphere’ plug in. Freighter was also modelled and textures in Cinema 4D. For a while I strongly played with following the scifi trope of the battered, weathered freighter look. Thankfully, common sense prevailed! However, at least one of the textures I created for that has made it to my DeviantArt Resources - just follow the link, below.
Freighter Front Page


The ship hull texture is my own (the Colour, Specular and Normal layers are available from my DeviantArt page) as are the stripes and star decals. Other textures are by Total Textures and Marlin Studios.

Latest works: Artifact

I have always liked producing images of alien terrains; I started (in what now feels like a million years ago) with Bryce, then Cararra. However, as each successive build of Carrara becomes ever more unreliable on the Mac I have attempted to do more terrain work within Cinema 4D.

I don't have V13, which has additional terrain features, but it's still possible to produce some passable terrains for 'tight' scenes. My main problem has been the terrain materials having too much specular reflection, which I just haven't been able to kill.

Artifact-final

Anyway, overall I think this came out pretty well; it depicts a scene where two astronauts discover an abandoned alien installation. Having recently seen Prometheus, this image is very influenced by the look and feel of Ridley Scott’s film. The artifact is intended to suggest both the Engineers (iconic) ship and the domed structures they are buried beneath. I almost made the spacesuits blue, too, but settled for blue detailing - white gives a much more satisfying glow in post production.

There is also a faux book cover version in the gallery.

More Gallery Additions

I have added some additional faux covers to the ‘Spacewrecks’ gallery..

Do let me know - via Facebook - what you think!

Gallery Additions

I have added some additional faux covers to the ‘Spacecraft’ and “Other Worlds’ galleries...

Do let me know - via Facebook - what you think!

May Wallpapers & Calendars Now Available!

Hey all,
the #Inner Space Group over at Deviantart is holding a competition for illustration with the theme of “Sol” and I have used my entry for that competition as this months wallpaper. The image was inspired by an Arthur C Clarke short story called 'Summertime on Icarus' in which a research spaceship gets to within seventeen million miles of the Sun, shielded by the asteroid Icarus.

The Sun and starfield were created in Photoshop, whilst the planetoid and spaceship were created in Cinema 4D. The spaceship is deliberately in the style of the great Peter Elson.

Safety in the shadows-thumb

As usual, you will find English and French calendar versions, the packs for each language contain a choice of widescreen sizes too. The standard iPad/tablet sized wallpaper looks great on my phone. I have also added a ‘new iPad’ retina hi-res version for all of you new iPad users.

Download from on the ‘Downloads & Links’ page... Enjoy!

April Wallpapers & Calendars Now Available!

Hey all,
Spring is here, it’s the end of March and time for a new wallpaper to brighten up your desktop! This month, my image is a Photoshop creation called ’Light Wave’. Following my wife’s request for ‘warmer’ images, I’m still trying to weave as much green in to my images to reflect the arrival of warmer weather.
Light Wave April 2012

As usual, you will find English and French calendar versions, the packs for each language contain a choice of widescreen sizes too. The standard iPad/tablet sized wallpaper looks great on my phone. I have also added a ‘new iPad’ retina hi-res version for all of you new iPad users.

Download from on the ‘Downloads & Links’ page... Enjoy!

Book Release - Adventures Of Drachir Vol II from Daric Books

Hey all,
As you know from my ‘walk-through’ posts, I have been working on a couple of covers for Daric Books. The books central character - the eponymous Drachir - is a loveable rogue who wanders the universe in his ship, The Nevis. Daric Books have just released the second novel in the Drachir series. You can see the cover and buy the book at the Daric Online Bookstore

As with the first Drachir novel, to celebrate the release of the book I have created a wallpaper pack featuring Drachir’s ship in all its glory
The-Nevis-in-Orbit-WEB

You can download the pack from the Downloads and Links section. Enjoy!

March Wallpapers & Calendars Now Available!

Curiosity on the way to discovery-thumb
I have just uploaded the March wallpaper and calendars - yes, it’s already the end of February! This month it’s a composite Cinema 4D render, with Photoshop backdrop. My wife complained to me bitterly that the previous few images were too cold and that she wanted colours that would remind her of Spring. So, here we go! An interstellar probe sent from Earth approaching a planet deep in the heart of a hydrogen-rich nebula - hence the green! I have named it ‘Curiosity on the way to discovery’, in honour of the Mars mission.

As usual, you will find English and French versions, the packs for each language contain a choice of widescreen sizes too. The iPad/tablet size wallpaper works great on my HTC phone.

As ever, you’ll find them on the ‘Downloads & Links’ page... Enjoy!

Latest Book Cover Design

I have been doing some more work on book cover design, the result being very Peter Elson-like. I have called it ‘Grand Prix’, as it looks very much like a race to me - albeit a futuristic low-orbital one!

The cover currently doesn’t have a home, so if you have a project it would for, do let me know.

Grand-Prix

Daric Books Release "The Adventures Of Drachir'

Hey all,
As you know, I have been working on a couple of covers for Daric Books. The books central character - the eponymous Drachir - is a loveable rogue who wanders the universe in his ship, The Nevis. You can see the cover and buy the book at this link: http://www.lulu.com/product/paperback/the-adventures-of-drachir-volume-i/18170510

To celebrate the release of the book I have created a wallpaper pack featuring Drachir’s ship in all its glory

The Nevis-Thumb
You can download the pack from the Downloads and Links section. Enjoy!

Spacecraft Concepts

Moon-Freighter-Beauty-Shot

I have just started a new Album over on my Facebook site for ‘beauty shots’ of the various spacecraft I develop for my illustrations. The ships often end up small in the overall image, I think it’s nice to give them their 15 minutes of fame! I’ll add to this Album over time, so do check it out regularly.

Space Station


Voila_Capture42

New Cinema 4D wrk - a space station... Somehow, the end result reminds me of ‘Thunderbirds’ - despite the fact that it’s not remotely similar to any of the Thunderbird vehicles... I think it’s the bold numbering on the hull.

Shuttle


Voila_Capture39

Shuttle craft I have been working on in C4D...

Spacewreck 8 - The Endurance released

Long time no posts! I have had this image hanging around for a while now, with nothing seriously wrong with it - so, a little tinkering and here it is! The image is inspired by the Flame Nebula and the possible (sad) fate of future explorers. The starship is named after Shackleton’s ship on which he sailed to the Antarctic - a ship that had been originally christened ‘Polaris’.
Spacewreck 8

Spacewreck 7: The Pythagoras


spacewreck pythagoras
Long time between posts... I have been spending a lot of time learning to use Cinema 4D... However, I am completely bored with making park benches, lamp posts and Mac Computers!

I went back to Spacewrecks, and an image I have had in my head for a while. I’m pretty happy with the way this one turned out - colours are good, ship turned out well... Only the the little Search & Rescue ‘driod ship is unconvincing - tried all sorts too... The first version looked too much like StarBug, the second looked like a Christmas decoration....

As with the previous images, there is a little story for context: “The Turin Class Artificial Intelligence Pythagoras was one of 250 hyperdrive-equipped Advance Planetary Survey Vehicles (APSV) which swept planetary systems ahead of colony ships leaving Earth, guiding them to habitable planets.The Pythagoras APSV had just signalled its home colony fleet of the discovery of a favourable planet in the HD 37124 system (Constellation: Taurus) when it was struck by something small, enormously heavy and very fast moving. Turin Class AI’s are regarded as sentient, with similar rights to humans - and within their APSV are very well protected. In fact, short of vaporising the ship, they are likely to survive most calamities that may befall their host APSV. Here, in the early morning sun, we see the Search & Rescue ‘droid (semi sentient) the ‘Pas Partous’ as it locates the Pythagoras, which had crash-landed on the planet it had just discovered. Because of the distance that APSV’s search ahead of their home fleets, and as the home colony fleets move more slowly, it has taken 10 standard years for the fleet to reach the planet.”

Sky - Dosch HDRI; Terrain Shader - complex terrain shader made with various textures, many from FreeStuff @ Renderosity by AgentSmith The Pythagoras textures - by Magma @ Devientart;The Pythagoras greebles/nurnies by originalmoron from his site; The Pas Partous textures - mostly by Total Textures, colour-modified to match. The engine glow is from someone’s Babylon 5 model - if it’s yours, let me know - I’m happy to credit you. As ever image colour correction was done in Photoshop CS1.

Spacewreck 6: The Shuttle 'Britannia' released


Spacewreck 5 - mountain

OMG! Now it’s 3 images in a month! You can tell its Christmas vacation time! Also, this is my second post for an image created in Carrara; Bryce is definitely taking a back-seat!

As you can see, I’m well-and-truly back to Spacewrecks, and also I have been thinking about book covers - particularly the small size of the image, the amount of detail that is necessary and so on. I produced and rendered the image in Carrara, some mesh manipulation in Hexagon, and as ever image colour correction was done in Photoshop CS1. I’m really happy with the way this one turned out - colours are good, ship turned out well... I think the image looks very convincing.

Only disappointment is the amount of detail I put inside the shipwreck: only the engines are visible...

As with the previous images, there is a little story for context: “By the beginning of the 21st Century, it was already known that the majority of extrasolar planets were gas giants, like Jupiter and Saturn. It was also known that many of these gas giants were even larger than Jupiter and Saturn many times so. Our solar systems own gas giants have many moons because their enormous mass gives them a huge gravitational attraction, enabling them to easily capture passing objects. This holds true for the gas giants elsewhere in the galaxy too. Additionally, because of their size, and because some of them orbit closer to their star, some of these gas giants have moons that are really terrestrial planets like Mars and Earth.

The problem as discovered by early waves of settlers is gravity... When you have the enormous gravitational influence of a super-sized gas giant, plus the gravitational interaction of many other moons, it makes for a very unstable environment. All of the earth-like moons so far discovered have such unpredictable meteorology and violent tectonic activity that they have been classified as unsafe for settlement. The survey shuttle Britannia was lost surveying one such earth-like moon around the gas giant HD 62509 b, which orbits the star Beta Geminorum (Pollux). A sudden electrical storm caused a complete white out and knocked out the ships sensors, causing it to come down in a near-by mountain range.”

Rendered in Carrara, colour correction was done in Photoshop.

Early Morning Action! released


Mech_mid_colour

Wow! Two images in a month! You can tell its Christmas vacation time!

This is an old image that I never got around to finishing; the release of Bryce 6 got me interested enough to play around again with Bryce and this image caught my imagination... I have never done a ‘Mech’ scene before either, but I had seen the models at Runtime DNA and I liked the idea of these giants striding through the water.

The image is Ok - but looking at the image you can tell its Bryce.. The Bryce renderer just doesn’t cut it anymore - for me at least. The image, really, was about the water - I wanted to produce the ripples and splashes of the Mechs as they went into battle.

As with the previous images, there is a little story for context: “89 light years from Earth, on one of the many moon of a gas giant that orbits the Sol-like HD 82943, Mechs from the 5th Armoured Planetary Defence Battalion repel an early morning raid by out-system Nomads. The attacks, usually for supplies, especially anything that can be used to help maintain spacecraft have recently increased in frequency, and therefore the Battalion has taken to deploying small squads around the clock. The Nomads are usually lightly armed and so easily driven-off, but there is inevitably damage to property.

The image was rendered in Bryce, and colour-corrected in Photoshop CS1. The Bushwacker, Chimera and Shadowcat Mechs are from the freestuff at Runtime DNA. The water texture is by HSIGraphics and the rock texture is from a pack available at the Nvidia site.The water splashes are available in obp form at “
http://www.cgcreators.com/yuji/index.htmlhttp://www. cgcreators.com/yuji/index.html/


Sunday, 11 November 2007

<b>I’m still working my way through the Anson Call book... Having a lot of fun so far and love C4D - easily one of the best pieces of software I have ever used. The latest tutorial - modelling the lamp, above - was really very nice. Well laid-out and very satisfying to complete. Garry</b>

Spacewreck 5: Discovery at Lagrange point released

Spacewreck5-DiscoveryatLagrangepoint

Long time between posts... Real-life keeps getting in the way! Also, learning to use Carrara... This is my first post for an image created in Carrara; interesting ride, moving over from Bryce. I went back to Spacewrecks, and also I have been thinking about book covers - particularly the small size of the image, the amount of detail that is necessary and so on. I produced and rendered the image in Carrara, some model manipulations in Hexagon, and as ever image colour correction was done in Photoshop CS1.

I’m really happy with the way this one turned out - colours are good, ship turned out well... Only the little moon is unconvincing - tried all sorts too... Larger, smaller, closer, further away - but it didn’t help. However, I felt the image need a planet there to balance the picture. The background for the image is a skydome - a sphere mapped with an image (or in this case, images) - the Sky dome Starfield was created in Flaming Pears Glitterato, and the Sky dome Nebula image by Magma, available at Devientart. Spacewreck textures by Magma, also at Devientart.

As with the previous images, there is a little story for context: “During the second wave of mans colonisation of the stars, proof that life existed, or had existed elsewhere in the universe was finally incontrovertible. In a small planetary system 10 light years from the Doradus nebula, advance scout ships of the colony ship Endurance discovered a derelict, drifting at the systems Lagrange point Unfortunately, the evidence also indicated that the ship was also incredibly ancient; in fact, when this ship had sailed the stars, dinosaurs still ruled the earth.”

Gone Fishing!' released


coast_small
Haven’t posted for a long time, been spending my time learning how to use Carrara and Hexagon... Having finished this piece, I didn’t want to post it as it didn’t come out the way I intended and is way too similar to my other pieces... But then I thought, well why not? It isn’t that bad! Well. It is, though! I wanted to capture ‘normality’ amidst the wonders of a possible future... It just looks like a series of disjointed pieces thrown into a single image... Oh well..

As with the previous images, there is a little story for context - though I was so disappointed with the image I wasn’t even inspired here very much: “Kahn Aat Gild sits on the pier fishing near the coastal spaceport city of Newport, which is located on the tourist moon Waterside. As its name suggests, Waterside has very little land-mass and consists of thousands of atolls, which are really the rims of mostly submerged impact craters.

Kahn works at the Sub-space Communications Centre, and uses his lunch breaks to spend a peaceful hour fishing before the stress of the afternoon workload. Today is Thursday, and so the tourist liner is arriving. From here, the tourists will be taken to one of the many hotels located on the atolls around the planet.”

Rendered in Bryce with a tonne of post work in Photoshop.

Spacewreck 4 - The Erebus


Spacewreck-4-peninsula
The Mayflower got a great reception over at Renderosity, and I have produced another image in record time (for me)!! I think this will be my last Space wreck image for a while... However, I think this is the best so far - the wreck itself turned out brilliantly, and I’m really happy with the composition and feel - also, unlike my previous spacewreck image, it is 100% original from conception onwards...

As with my other images, there is a little story for context: “As man made his way to the stars, the drudgery of locating habitable planets was given to a vast fleet of robot probe-ships - essentially AI’s with a hyperdrive engine. These ships scoured the galaxy for planets that could support humans, or where necessary, could do so with a little terra-forming.

117 light years from Earth, around the star 79 Ceti one such probe discovered an ideal planet and duly sent its signal to Earth, a signal that would result in another colony ship making its journey across space. Unbeknown to the colonists, in the 300 years between the probe’s signal and the colony ship Erebus’ arrival, another race had discovered and settled the planet. Soon after establishing orbit, Erebus launched 22 manned site survey ships - all were lost with seconds of entering the atmosphere.”

Bryce, with some Photoshop colour correction.

Spacewreck 3 - The Mayflower released


Spacewreck-3-Mayflower

I am a long-time fan of the work of Chris Foss (I used to stand in WH Smiths as a young teen staring at his book cover art for hours...). Recently, I decided to produce a piece influenced by one of his book covers, but as part of the Spacewreck series. Fans of Chris Foss will recognise that this image is a homage to Chris,s work for E E Doc Smith’s ‘Grey Lensman’ book cover during the 1970’s.I’m really pleased with the results this time... I agonised over the shade of the hull, the amount of ‘rot’, as well as the lighting - producing hundreds of images in the process... Think that the final image is just about right, though.

As with the previous images, there is a little story for context: “The workhorse of mans colonisation of the stars was the ‘Behemoth’ Utility and Colonist Transport Craft. These were essentially the 22nd Century equivalent of container ships used in late 20th Century industrial age. Behemoth’s were half a million tonnes of hyperspace engine and storage area, transporting thousands of colonists at a time along with everything they needed to establish their home on the new planet.

Here we see the Starship Mayflower in orbit around a colonised planet some 41 light years from Earth in the constellation of Cancer, around the star 55 Cancri, a binary star system. Like most Behemoth-class starships, the Mayflower was stripped of any useful components once the colonists had established themselves on the planet. Since then it has been left to its fate in high orbit, being peppered by small meteorites, reduced to scrap piece by tiny piece.”

Ship rendered in Bryce, background and overall image colour correction in Photoshop.

Spacewreck Released


Spacewreck
I have released a new image over at Renderosity... Its called &”Spacewreck” and I’m quite pleased with it... It’s influenced by an old image by “http://www.angusmckie.co.uk/“ Angus McKie... My image has an accompanying story: “When humans finally made their push to the stars, it wasn’t without cost... Not every colonist ship made it to its destination, and even for some that did the last mile would prove too much. On distant worlds, the twisted and rusted hulks of starships stand as testament to the bravery of those that set out to make new homes...”

Notes: 100% Bryce - just a tiny colour correction in Photoshop.

Pulp Scifi Covers For March

So, here’s another faux pulp scifi magazine cover… I’m accidentally creating a Photoshop template for creating these, which I think I’ll post soon over on my DeviantArt page. I’ll let you know when I do. These are just so much fun do to. Happy

Nemean-web Science Mar2013-1024x768

Pulp Scifi Covers And Guilty Pleasures!

One of my guilty little pleasures is spending far too much time playing with Bradley W. Schenck’s brilliant ‘Pulp-O-Mizer’ on his site Thrilling Tales.

The Pulp-O-Mizer allows you to build your own faux 1930’s pulp scifi covers… The only problem - for me - is that you can’t use your own content or save them… So, I’ve started to make my own!

Here is the first...

Nemean-web Saucersjan2013-1024x768

Latest works: Starship Arrival

I have been in a Chris Foss mood over the past few days and this image is the result!

So here we go - totally produced in Cinema 4D; the large planet was created using Michael Welters ‘Atmosphere’ plug in. Not that you can really tell, but I used my own textures with Atmosphere for the Earth-like planet. The small moons were produced with PXG Planet, with NASA textures from the moons of Saturn and Jupiter.

Starship-arrival

The ship hull texture is my own (the specular layer is available from my DeviantArt page) as are the stripes and star decals. Other textures are by Total Textures and Marlin Studios.