Science Vessel - in the style of Peter Elson

So: my bachelor students have finished the term, taken their exams and I have marked their papers… The project I have been doing some marketing work on has pretty much drawn to a close with the start of the Paris Air Show… Hooray, some free time!

After the Chris Foss style image, I thought I would do images in the style of some other of my favourite artists. That has actually proven more difficult than I expected!

science vessel-thumb
‘Science Vessel’ is an attempt at capturing Peter Elson’s style. If you take a look at the site his sister maintains as a memorial to his work, you can pretty much see which images I have used as input - ‘A Sense of Wonder’, ‘Oceans of Venus’ and ‘Welcome to Mars’ influenced the spacecraft, and ‘Pebble in the Sky’, ‘Galactic Cluster’ and ‘Sunburst’ determined the colours and perspective. Take a look here

What else can I say about the image: well, the back story is a future ESA science mission to examine the nova ejecta nebulae of a dying star.

The ship is one I started about 4 years ago - it’s a companion to the ship that appears in Asteroid Base: Final Approach : I gave them exactly the same cabin/bridge design - particularly the windows. I was imagining a sort of common design criteria for various spaceships.

I used a lot of other people’s greebles on the back of the ship - especially from Jedilaw’s greeble pack. Also, the things on the side of the ship with the bluey-purple glow are by 3D-CG, available at Foundation3D (here, they're supposed to be heat dissipators for the engines)

The 3 main textures used on the ship are all available in my DeviantArt resources - riveted hull plates, generic hull plate 1 and blue worn metal plate. The patterned ‘sensor array’ texture is from Total Textures Scifi pack. The side window textures are mine - one day I will post them - and the main bridge is all modelled. There is even a little figure at the helm. The glowy things at the front came from someone’s Star Trek model - if they’re yours let me know and I’ll credit you.

Modelled in C4D, rendered using C4D’s Physical renderer, post work in Photoshop. Recently I have moved from using hard to Area shadows and throwing in AO. I don’t think it’s as realistic, but it’s definitely more cinematic!

Chris Foss Inspired Image

Found some more time for a quickie render… This time, I chose as my inspiration this image from Chris Foss. My intention wasn’t to reproduce the image, but to try and catch the spirit of the image…

In to the Nebula-final

As I’m still pretty busy with other work at the moment I saved time by using a free model as the basis of the floating city (by Avalon3d and available here). I modified this by building cylindrical towers for top and bottom, removing a lot of detail from the edges, adding a comms system and, finally, greebling the crap out of the upper hull plates (using the Greebler plugin).

Foss’s original image has several delta-winged ships of varying design which I melded into a single ship as I wanted a simpler overall image.

The main hull texture for the floating city is from the Dosch Scifi textures collection. All other textures on the floating city, including the windows, are mine. The main hull texture for the delta-winged ship is from the Marlin Studios scifi collection. The decals/markings and windows are, again, mine.

As ever, the image was modelled and rendered in Cinema 4D with Photoshop post-work.