re entry

Sub Orbital Manoeuvres Sub Orbital Manoeuvres- 7-April-2016

Long time no posts, once again! :-/

This one has had quite a long gestation… I started the project last summer (2015), influenced by some articles on ESA's future shuttle project and the film Gravity.


Sub-Orbital Manoeuvers-thumb
Anyway, I decided to design my own shuttle, which didn't end up especially radicle, save for the outboard engines (and of course, they are recycled from other projects!). I did try to spice up the design by giving it a Syd Mead style cockpit design, though that didn't work out exactly… Trying to do that on a cylindrical mesh did my head in for some reason!

As the shuttle is intended to be an ESA vehicle, I wanted to show it in orbit over western Europe - as usual using Michael Welter's Atmosphere plug-in to create the Earth (http://www.welter-4d.de/fplugs/freeplugins_en.html). However, I just couldn't get that to look right… After 3-4 months of playing around with it when I could I gave up and tried some other ideas.

The one I settled on was this - the shuttle sliding into the night side of Earth as it adjusts its orbit for re-entry. That big cockpit allows some human drama to be created by revealing the crew. For me the major shame of this version is that you don't get to see the nice ESA mission decals I created for the shuttle.

Lighting was simple - the sun (from that direction obviously, but not the one you can see) and a little bit of gentle blue fill to give the shadows that touch of earth light.

What you see is pretty much what came out of C4D, though - of course - I did add the sun and I did adjust the colours just a little bit. I always find C4D renders a little flat.